who will you create? the hero? the villain? get your imagination cooking!

Drawing a character is one thing – but how do you make them suitable for use in a game? Combining art and design thinking, this non-digital workshop focuses will teach you how professional artists design visually appealing and functional characters. 

This session will show you how to turn your ideas into visually appealing characters, and how to design them with gameplay in mind. 

We’ll cover various techniques in short exercises, and lastly design a character sheet to take home with you. This is a hands-on workshop involving mostly drawing.

event details

Suitable for kids aged 8-12

Wednesday 21 April, 9am – 12pm

Anyone who is attending two workshops in one day will need to be collected by a caregiver during the lunch break.

As lunch is not provided, we recommend using this time to get something to eat.

ticket prices

$15 per child

Prices are GST inclusive.


Capital E, 4 Queens Wharf, Te Aro, Wellington

facilitated by


Bridget Tompkins

Bridget is an artist currently working at Runaway Play, making games about nature. She wears a lot of hats, from concept design through to final 2D and 3D art you see in game, among other things. She also enjoys painting, fantasy, animals, tea and RPGs.

other things you should know

event photography/videography

NZGF event photographers and/or videographers may be present at this event. Please read and understand our event photography policy, found here.

safe space policy

All NZGF events operate under our Safe Space Policy. We ask that all attendees read through and help us uphold this policy.

this event is proudly supported by


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Photography courtesy of Humphrey Hanley.