Photography courtesy of Humphrey Hanley.
let’s make a card game about making a video game!
There’s a bunch of things that have to all come together to make a game work well. Story and design are the main two and sometimes it can be a challenge to bring them together. And then there’s the problem of explaining it to everyone else. In small groups we’ll play my card game What Is This Game Even to learn what elements of story and design need to be considered when thinking of game ideas, and practice pitching to others using some wild and interesting combinations. Better still, you’ll get to add your own cards to the deck and take a deck home with you to play with everyone you know.
Kids (8-12 years): Date TBC
Teens (13+): Date TBC
Anyone who is attending two workshops in one day will need to be collected by a caregiver during the lunch break.
As lunch is not provided, we recommend using this time to get something to eat.
$10 per workshop
Price is GST inclusive.
capital e, 4 queens wharf, te aro, wellington
Alexander Swords: A writer and narrative designer with a background in audience development and arts management. He’s worked for indies in Berlin, AAA in Sweden, and is now based in Australia helping forward- thinking developers forge strong relationships with their audiences through stories, narrative systems and player care. With assistance from Creative Victoria’s Creator’s Fund, he’s also developed the Forest Paths Method of Narrative Design helping developers to discover the power of their own stories built on the design pillars of their projects away from Western conventions and with an understanding of player motivation beyond demographics and traditional models.
other things you should know
NZGF event photographers and/or videographers may be present at this event. Please read and understand our event photography policy, found here.
safe space policy
All NZGF events operate under our Safe Space Policy. We ask that all attendees read through and help us uphold this policy.